Sunday, 30 June 2019

How To Make Your VFX Look Incredible With Pre-Visualization

Today through this blog we will see how to make VFX look incredible with Pre-Vis or Pre-Visualization.



Before making a movie the director needs to have clear visuals about the story in his/her mind.

Similarly to make final decisions about the VFX artists need to have a clear visual breakdown of the visual contents.

Actually Pre-Visualization is the process of visualizing the complex scenes in a movie before filming.

We know that storyboards provide a general look of each scene but Pre- Visualization indicates the scene that VFX artists need to have.

In case your film has lot of computer graphics and unique creatures then your filming will be within a background of blue or green screens.

But how your live actors will perform the way you want; it would be better if they could see the final version and here comes Pre- Visualization.

From mid-1990s digital Pre- Visualization became an essential tool in the big budget feature film.

Why Pre-Visualization For VFX Is Needed



Animated Pre- Visualization helps VFX Supervisors to improve and experiment on camera movements, lighting placement, staging and duration.

If virtual camera movement or action sequences are badly timed without Pre- Visualization then the film’s narration will miss the attention from the audience.

A good Pre- Visualization for VFX can differentiate between a good movie and a great movie.

A Pre- Visualization VFX Supervisor not only decides shots but the whole sequences, the camera angles, spacing, lenses and everything about a film.

Modern Pre- Visualization team uses computer animation to show the director’s choices in motion.

The Pre- Visualization starts at the pre-production stage and it provides entire cast and crew clear vision about how the actions would be during the shooting process.

Action sequences need to be choreographed and showcased in the form of Pre-Visualization animatics to the cast and crew before the shooting stage.

Pre-Visualization for VFX is usually created by 3D tool in virtual environment.

Pre-Visualization gives an opportunity to the director to look at his film being constructed in a virtual environment.

Pre- Visualization VFX artists make changes according to the wish of the director in the images.

A director can actually see their film’s storyline in the Pre-Visualization process.

Making Use Of Pre-Visualization In Movies



In the like Movie Rise of the Planet of Apes group of Pre- Visualization artists choreographed every shot featuring a digital ape; VFX artists created rough version of the complex shots.

Pre-visualization VFX artists created about 1500 shots for Pre-Vis with 50 artists working on different stages for this movie of Ape.

In case of this movie static storyboard failed to convey enough description because it had too much action.

Pre-Visualization animatics of Apes gave clear idea about the director’s vision to the VFX artists from focal length to lighting.

Why Pre-Visualization For VFX Is Needed

Animated Pre-Visualization helps VFX Supervisors to improve and experiment on camera movements, lighting placement, staging and duration.

If virtual camera movement or action sequences are badly timed without Pre-Visualization then the film’s narration will miss the attention from the audience.

A good Pre-Visualization for VFX can differentiate between a good movie and a great movie.

A Pre-Visualization VFX Supervisor not only decides shots but the whole sequences, the camera angles, spacing, lenses and everything about a film.

Modern Pre-Visualization team uses computer animation to show the director’s choices in motion.

The Pre-Visualization starts at the pre-production stage and it provides entire cast and crew clear vision about how the actions would be during the shooting process.

Action sequences need to be choreographed and showcased in the form of Pre-Vis animatics to the cast and crew before the shooting stage.

Pre-Visualization for VFX is usually created by 3D tool in virtual environment.

Pre-Visualization gives an opportunity to the director to look at his film being constructed in a virtual environment.

Pre-Visualization VFX artists make changes according to the wish of the director in the images.

A director can actually see their film’s storyline in the Pre- Visualization process.



For the above bridge shot computer generated Pre-Visualization was done on detail measurements, compositions and camera positions by Weta Digital’s previs VFX artists.

VFX artists used software like Maya and After Effects to create the Pre-Visualization of the shots.

Artists decided about camera angles, shot durations, focus point while working on pre-visualization.

In Pre-Visualization for VFX artists can handle digital cameras, colour, texture, characters and lot more elements to create stunning visual contents.

Pre-Visualization process also empowers the editor with the footage that they need to make the movie as stylised as possible.



The above Pre- Visualization image is from Robert Stromberg’s directed movie Maleficent.

Maleficent’s Pre-Visualization was handled by VFX Company The Third Floor and Supervised by Mark Nelson.

Pre-Visualization Supervisor Mark Nelson said in one of his interview that “We replaced creatures with various designs four or five times throughout the Pre- Visualization process and that is the kind of job during Pre- Visualization.”

Film Maleficent had 1,200 Pre-Vis shots and 30 different sequences.

Pre-Visualization may look like simple grey shapes with characters or it may look like sophisticated stunning video games.



Laurent Lavig did the Pre-Vis for the movie Matrix Reloaded.

In case of Matrix Reloaded Pre-Vis artists worked on set planning, stunt planning, shoot planning and VFX layout.

Pre- Visualization artist may add temporary music and dialogues into the edited rough version of the complex shots.

Pre-Visualization had been used in movies like Matrix Trilogy, The Lord of the Rings Trilogy, X-Men and others.

Best Software For Pre-Visualization VFX



In case of complex VFX scenes, Pre-Vis has to be successful.

One can find great Pre-Visualization resources out in the market.

For big movie project director hires VFX Company to do the Pre-Vis.

But in case you are not in a position to hire Pre-Vis team then you can use Software like Lightwave 3D, Maya, Autodesk MotionBuilder, Softimage XSI which are commonly used for Pre-Vis.

Some artists also rely on less technically challenging 3D modelling and animation software like iClone, Real3d, Poser etc.

FrameForge 3D Studio is also the Pre-vis storyboard software widely used by VFX Supervisor.

FrameForge 3D Studio creates virtual sets, locations by using simulated cameras, actors and materials in the 3D environment.

With the help of Pre- Visualization software director along with VFX Supervisor can create the 3D animated sequences to analyse and measure the accuracy of the shooting material.

An outstanding Pre- Vis work can offer platform for more creativity and innovation in the VFX field.

Pre-Vis Saves Time And Money



Pre-Vis helps in communications process, when still storyboard fails to deliver the thoughts of the director to the production team at that time moving pre-visualization makes the concepts clear.

Many filmmakers are opting for Pre-Vis in the current scenario as it has great benefits.

Pre-Vis allows in selecting a shot through trial and error method and this saves time, directors get the planned and refined idea about what to shoot and this saves lot of time.

With Pre-Vis VFX artist can test out all the subtle camera options which could be quite impossible on the day of shooting.

Even Pre-Vis helps to cut out the unnecessary materials from the production stage; director can avoid the unnecessary props and save the money.

Pre-Visualization offers cheap and flexible test platform for experimentations.

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Thursday, 27 June 2019

Chhota Bheem From TV To Commercial Products

Hello, Today in this blog we will take you to the fun-filled tour of cartoon character Chhota Bheem from Television Channel to Commercial products.


Chhota Bheem is an animated comedy television series created by Rajiv Chilaka.

It was premiered in 2008 on Pogo TV.

Chhota Bheem is inspired by the legendary Bheem from the Mahabharata and it’s an original co-production between Turner International India and Hyderabad-based Green Gold Animation Studios.

Pogo channel’s cartoon series Chhota Bheem focuses on adventures of a boy named Bheem (wearing orange colour Dhoti) and his friends in the fictional kingdom of Dholakpur.

Bheem and his friends Chutki, Raju, Jaggu, Kalia and Dholu-Bholu are usually involved in protecting Raja Indravarma (king of Dholakpur) and his kingdom from evil forces.

Chhota Bheem is one of the most popular, entertaining cartoon animated series for children in India.

Chhota Bheem won the Best Animated TV Series award at the Golden Cursor Awards 2009 held in Mumbai, India.

Chhota Bheem In The Advertisement of Savlon, Dettol, Parle-G and Kellogg.



Chhota Bheem character has become a phenomenon in India and it is Kid’s favourite cartoon character.

Bheem is fun-loving adventurous boy, gifted with extraordinary superhuman strength.

In the advertisement of Savlon Fresh plus Protect Soap from ITC, Bheem fights with the purple Germ.

When the villagers of Dholakpur feel uneasy by the bad smell of the germ at that time Bheem appears and gives a strong punch of Savlon on the face of Purple Germ.

With the slogan “Ab Germs Nahi, Freshness Failega” (No Germs only Freshness)Bheem kills the purple germ.

In Savlon Handwash 10 second advertisement, Chhota Bheem along with Jaggu and Chutki fights with Germs, as the slogan says “Savlon protects from 1 million germs”.



Kids love to see their favourite cartoon character in the advertisements.

Theme of Chhota Bheem is very much universal and is being liked by all kids irrespective of their religion and region.

As health and hygiene is much important issue, kids need to be educated regarding cleanliness.

When Chhota Bheem fights and kills the evil that brings joy and fun within children.

Children are quick learners, when it comes to teach any good habits to children Audio/Video medium plays a great role.

Through colourful illustrations, music and animated figure message can easily be delivered to the young kids.



Brand Dettol was also keen to run a campaign to reach out to kids and educate them about the importance of hand wash and hygiene.

Dettol did not want kids to watch a simple video; they wanted to engage the user.

GreedyGame Media offered a solution which allowed Dettol to push the product functionality at real life incidents.

Dettol reached out to kids through mobile games.



Dettol joined hands with GreedyGame, an in-game native advertising platform and Nazara Games, one of the largest mobile game publisher in India.

Dettol with GreedyGame and Nazara launched hygiene products hand wash and hand sanitizer.

Dettol’s campaign was successful in building a strong brand affinity.

In 30 days campaign, 1.7 million unique users were reached and the jingle was played around 131 million times.

Dettol team along with Nazara Games created 3 games Chhota Bheem –The Hero, Chhota Bheem-Jungle Run and Chhota Bheem-The Race.

In the Mobile Game Chhota Bheem –The Hero, Dettol Power was initiated, by accumulating the brand logo, the player would turn resistant to attacks by germs and ugly creatures for a couple of seconds.


In Chhota Bheem –Jungle Run, the theme song was played each time Bheem would have needed to sanitize his hands when he was attacked by a monster or when he was fell down.

It showed Bheem using Dettol sanitizer to clean his hands.

This game also shows Bheem collecting Laddoos which is his favourite food.



In Chhota Bheem-The Race, has Dettol power ups which give Bheem super powers to run faster and attack opponents.



Nazara Technologies previously integrated Dabur Real Juice with its game Chhota Bheem.

As Manish Agarwal CEO, Nazara Technologies says Mobile gaming platform is a medium that is highly interactive, one can create own brand proposition in a very non-intrusive contextual manner.

Nazara Technologies has 12 million monthly active users out of which 8 million are kids.



Chhota Bheem Himalayan Adventure –Parle G Ad shows Bheem along with his friend climbing the mountains and when Kalia says that it is impossible to climb anymore, Bheem takes out Parle G biscuits and says everything is possible with Parle G.

This advertisement was made for the publicity of the movie Chhota Bheem Himalayan Adventure (2016).



Nazara Games also launched Parle-G biscuits in the Jungle Run Games.

In this game Chhota Bheem’s Laddoos had been replaced by Parle-G biscuits and when the player wins the game a special jingle is being played.

The idea of introducing Parle-G biscuits along with Laddoos provided consumer to interact in an interesting way.

According to the report around 1.2 billion virtual Parle-G Biscuits were consumed on the Chhota Bheem Mobile Game.

The brand’s tune or song is being played as jingle in these games.

Chhota Bheem Mobile Games has been experienced by over 3.4 million gamers since its launch in November 2015.


Kellogg also signed unique promotion deal with Chhota Bheem TV series.

This advertisement shows Chhota Bheem in the Chocoland which is surrounded with river of milk, chocolaty waterfall and volcano.

There is a character Coco, the Kellogg Mascot.

In Rs 800 Crore organised Indian breakfast cereal market, Kellogg holds a more than 60% share and the competition is tough as companies such as GlaxosmithKline and others push products oats, Muesli etc.

Kellogg is also promoting its product in a unique way to give better experience to the children.

Therefore here we got to know how children’s favourite character Chhota Bheem has come out of the television box and reached to the breakfast table.

Our MAAC Institute offers Courses on 2D–3D Animation, VFX and Designing.

If you want to be a part of such magnanimous then join us and pursue your career in Multimedia.

Wednesday, 26 June 2019

New Features VFX Artists Can Benefit From Premiere Pro CC 2019

Dear Aspirants, today in our blog we will give an overview on some of the new features of Adobe Premiere Pro CC 2019 that can benefit VFX artists.


Adobe Premiere Pro CC 2019 is the video editing software developed by Adobe Systems.

Adobe Premiere Pro CC is the successor of Adobe Premiere first launched in 1991.

The new version of Adobe Premiere Pro CC 2019 will mostly be used by professional media houses, film studios to edit audio/video visuals.

This editing software supports high resolution video images.

It helps to turn raw footage into stunning cinematic products.

Video, audio and graphics can be imported using this software to create new edited video which can be export to the other medium or format for distribution.

New Adobe Premiere Pro CC 2019 will be a great help to the VFX artists as it has been launched into the market with some advanced features.

Adobe Premiere Pro CC 2019 supports both Windows and Mac platform.

New Features In Premiere Pro CC 2019 For VFX Artists



More Native Support Cameras



This feature will provide to work with various clips from different sources, so more camera support is better.

New Adobe Premiere Pro CC 2019 will support footage imported directly from cameras such as Arri Amira Camera, Arri Alexa LF footage, Sony Cameras, High-Efficiency Image Format (HEIF)/HEIC Capture format used by iPhone 8 and iPhone X.

Visual Effects artist could gather many images and visual from camera sources to work.

More camera support feature will allow professionals to capture the raw footage from different types of digital cameras.

Once the footage will be captured into the Premiere Pro CC software then the professionals can work with different visuals.

VFX artist can import the 3D projects in the Premiere Pro CC through cameras which has been prepared on other software.

Adobe Premiere Pro CC 2019 provides built-in-support for Arri Amira Camera and now it will allow to import from Arri Alexa LF (large footage) file format, Sony Venice V2 and iPhones latest versions.

Additional Selective Grading Curves In Lumetri Colour



Colour adjustment is an important part of any visual content.

The Colour Grading option has additional selective Colour Grading Curves in Lumetri Colour.

VFX artist can work on colour improvement of the visuals easily with this new Colour Grading feature.



Visual Effects artist can even fine tune skin tones by working on Lumetri or Luminance/saturation Curve.

This feature also allows naming of various Lumetri Colour effects on a single clip.

Artists can get faster experience while working with Lumetri Colour Effect.

Adobe Premiere Pro CC 2019 allows the VFX artists to have more control over cinematic colour grade.

Consolidate Duplicates



In case of big movie project multiple VFX artists works on the same project file.

In that case there is a chance of importing multiple duplicate files of the same clip into the project bin of every VFX artist.

Hence VFX artist can remove the unnecessary duplicate copies with the Consolidate Duplicates Command.

This feature can save lot of time and will avoid frustrations in VFX artists while working on same project.

The VFX artist will simply have to select Edit>Consolidate Duplicates to remove duplicates from the project bin.

Grouping For Team Project



Collaborator Grouping is another feature that has been added to latest version of Adobe Premiere Pro CC for the benefit of VFX artist to work in a large team.

VFX artist can simply share their project with the group.

Team project simplifies the work with multiple team members in post-production stage.

Collaborator Grouping will allow editors, motion graphic artists, VFX artists to work together.

They can share sequences, compositions among themselves with this feature without the need of additional hardware.

One can easily invite or add or manage new team members.

Team member can work from anywhere and can easily link the media.

This new feature will help in the creation of multiple versions and collaborates on shared material.

Projects can be shared without overwriting someone else efforts.

VFX artist can share their visuals with the team through Collaborator Grouping and can rectify their work based on the team member’s suggestions.

Improved Auto-Saving Option



It happens many times that while working on a project, suddenly Premiere Pro crashes down and you don’t remember the last time when you saved your project file.

New auto-saving feature allows to automatically save the current primary .prproj file of your work.

Thus you can have much better chance of retaining your recent work in the original project file.

This setting is off by default, one can activate this option by simply clicking to Edit>Preferences>Auto-Save>Auto-Save also saves the current projects.

Once the Auto-Save is enabled, Premiere Pro CC will create a backup project file for all open projects along with current working project file.

For VFX artist auto-saving is a great help as VFX artist deals with heavy visual contents which need to be saved immediately otherwise they have to go through again creating complex visual effects for the scenes.

This feature will add another layer of protection against losing work.

Virtual Reality Enhancement



Adobe Premiere Pro CC has added ability to create 180/Virtual Reality video for Monoscopic and stereoscopic content.

This will allow VFX artists to see the 3D contents more effectively.

Artist can play the complete video in the Google VR180 format for YouTube or other platforms.

While wearing HMD (Head Mounted Display) one can place markers on the media which was impossible earlier.

In previous Premiere Pro version one had to remove headset to add markers.

Also improvement has been made to reduce crashes and speed up render times.

This is a great help for the VFX artist as their work needs lot of rendering time.

The latest version of Adobe Premiere Pro CC 2019 has lot of practical benefits that can make the work easier for the Premiere Pro users.

Aspirants and enthusiasts connect and learn with us the latest version of Adobe Premiere Pro CC 2019 .

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Tuesday, 25 June 2019

When To Use After Effects’s Roto Brush Tool

Today in this blog we will study about when After Effect’s Roto Brush Tool can be used.

Rotoscoping is a process of tracing and isolation objects within an image.



It is a laborious work because here one needs to create a matte for every individual frame.

To rotoscope one second of video, one would need to do 24 to 30 mattes depending on frames-per-second and each and every matte should match the movement of the isolating object.

Fortunately Adobe After Effects has come up with a wonderful Roto Brush Tool to make the task of rotoscoping easy and simple.

With the new Adobe After Effects Roto Brush Tool one can do many ventures.

Adobe After Effects Roto Brush Tool is very similar to Quick Selection Tool of Adobe Photoshop.

Roro Brush Tool will allow to brush over the area one would want to select, with easy roto brush tool one can add or remove from the selection.

But the difference is that with rotoscoping one is working on the abundance of images rather than one.

Application Of After Effects’s Roto Brush Tool



Adobe After Effects is a digital visual effects software developed by Adobe Systems.

It is widely used in post-production stage in filmmaking and television productions.

Roto Brush Tool is a tool which comes inside Adobe After Effects along with other tools.

Roto Brush Tool is a great help in case of visual effects and compositing.

The VFX artist can make use of this tool to the fullest.

Roto helps to create a matte that separate an object from its background and then one can change the background or can apply effects to the foreground.

Before working on rotoscoping; artist should study the footage carefully.

By studying the footage artist would be able to determine timeframe for the project.

Artist should have the clear view in mind about which section of the image he/she want to rotoscope.

Making A Selection With The Roto Brush Tool



Roto Brush Tool is used to draw line strokes on the indicative areas of the foreground and background elements.

After Effects uses the line strokes information to create a separate boundary between the foreground and background sections.

As Rotoscoping allows separating the subject from a background, it proves to be a great help when subject is not shot with green or blue screen; one can easily separate the subject using After Effects Roto Tool.

Once the subject is separate one can make adjustments to the subject like colour correction, changing the background, animated transitions and many more.

One of the main advantages of this After Effects Roto Brush Tool is that once a initial selection is made with the Roto Brush Tool .

After Effects will by itself introduce matte for the next 24 frames which will allow one to work at a sufficient pace of one second at a time.

After Effects makes use of each brush strokes to improve the results on nearby frames.

In case the subject changes shape from one frame to the next, the divided boundary created by the roto brush tool will adapts to match the subject.

To start with the Roto Brush Tool, first select the Roto brush tool then select the area and drag the brush tool to make selection.

Once the first selection is complete, it will serve you as base frame.



After Effects provides its users different view options to see the selection.

One can see the alpha option as black and white boundary or as a covering.

One can also see an X-ray view of edge selections.

Rotoscoping as VFX tool is used in almost every movie and television shows.

In case of feature film rotoscoping process may take hours or days to complete.

Rotoscoping is an art form so mastering it will need time, patience and skills.

Roto Brush Tool Used To Change Background



In the above picture we can see the effect of rotoscoping, in the right window box the subject is separated from the background by applying Roto brush tool.

On the left window box we can see the background image has been changed to more beautiful scenic view with sunset, clouds and trees.

The foreground subject is the same in both the pictures.

After Effects Roto Brush Tool has the ability to create complex curve lines.

Users can use Roto Brush Tool as a dragging brush tool.

The beginners can simply select the Roto Brush Tool in the toolbar and work to make the foreground bright or to darken the background.

This tool can also help to clone the people or to add text between components on screen or some other crazy visual effects.



Separating a very complicated shaped person or object with the help of Roto Tool could be very time consuming and tough job.

For example in case of two people fighting, it could be impossible to follow the actions of both the person correctly with one single selection outline.



After Effects Roto Brush Tool also allows the artist to fine-tune rotoscope in a simpler environment.

After making a rough selection through Roto Tool, Refine Edge Tool should be selected and applied.

Roto Brush And Refine Edge Tool



Refine Edge Tool is used to achieve a clean rotoscope along with Roto Brush Tool.

If the artist is not frequently rotoscoping the images then he/she can invest time in fine tuning the rotoscope image.

It is necessary for the VFX artist to learn the application of Roto Brush Tool and Refine Edge Tool so that he/she could work efficiently.

It is also necessary to select the motion blur in the Roto Brush Parameters, so that the edges can flow naturally if the subject has lot of motion.

After Effects Roto Brush Tool is a simple, fast and great option for clean VFX Rotoscoping rather than working on drawing and animating masks.

Previously Rotoscoping was a tedious work but now with the advent of users friendly software Rotoscoping has become fun and exciting.

Every VFX artist both professional and aspirant should learn this technique even if they are more interested to create the explosions effects.

Join and Learn more about Rotoscoping with us.

Monday, 24 June 2019

Creed II VFX Breakdown Brief Discussion

Today in this blog we will talk about the use of VFX in the American sports drama film Creed II directed by Steven Caple Jr.



Hollywood’s action packed movies are all time favourite to the audience all over the world.

Creed II is scripted by popular Hollywood action hero Sylvester Stallone along with Juel Taylor.

Creed II is the continuation of the previous Creed made in 2015.

It is the eighth part of the Rocky film series.

Creed II has stars like Michael B. Jordan, Sylvester Stallone, Tessa Thompson, Dolph Lundgren etc.

Creed II is about Adonis Creed who returns to the boxing ring to take revenge of his father’s death.


VFX Treatment Of Creed II



Creed II featured Michael B. Jordan in the lead role as a talented boxer Adonis Creed and the son of world heavyweight champion Apollo Creed.

Adonis Creed’s trainer and mentor Sylvester Stallone prepares Adonis to fight against Viktor Drago a powerful athlete whose father Ivan Drago killed Adonis father in the ring 33 years back.

The 72 year old actor Sylvester Stallone’s return as Rocky Balboa into this movie is an exciting and interesting part for the fans of Stallone.

MGM or Metro-Goldwyn-Mayer produced this film which released in November 2018.

The VFX to this film has been provided by MR.X and Zero VFX companies.

MR.X, USA based VFX company provided total 311 VFX shots for Creed II.

As Studio MR.X has a long relationship with MGM; MR.X handled most of the VFX of the intense boxing matches.

Creed II’s storyline follows the boxing matches between Adonis Creed and Viktor.



As we all know that Chroma keying technique helps to add desired background later at the post-production stages.

Green Screen VFX tool was used in the stadium scenes to add the CGI background of multiple crowds.

VFX team removed the Green Screen at the post production stage and extended the stadium and inserted the crowds at different places of the stadium with the help of CGI.

VFX artists created the CGI crowd which were used at the back of the stadium where as the real crowd were used at the front of the stadium.

Under the guidance of VFX Supervisor Eric Robinson, Jo Hughes and Dean Wright, Creed II got its stunning visual effects.

VFX artist Crystal Dowd of Crafty Apes VFX Company also contributed in the process.

The film was shot at Philadelphia, Pennsylvania and some scenes were filmed at Grey Towers Castle.

The final training montage of Adonis was shot in the desert of Deming, New Mexico.

Production team created outdoor set with heavy tyres, chains and water tanks.

Kramer Morgenthau captured best action shots for the film.

The Close-Ups and the Mid Shot of the boxers and their actions were captured in a thrilling way.

As a Cinematographer, Kramer Morgenthau shot the punches from many angles to highlight the dramatic part.

Crowd Simulation Visual Effects



Fighting scenes were shot in the fake boxing rings with Michael B. Jordan and Sylvester Stallone.

Stunning CG Stadium was crafted by Zero VFX Company.

VFX Supervisor Eric Robinson was on set to arrange all the key fight sequences.

VFX team worked till the last day of post –production to handle every details of the film.

As Eric Robinsonsaid in his interview that: “Boxing sequences are crafted to deliver fun, unique challenges.”

MR.X Company in Toronto and Bangalore delivered their best efforts in making of this film.

VFX On Connecting Boxing Punches




Team worked on the punch shots, with the help of VFX they made the boxing punch shot and the face more believable.

Facial expressions got the touch of the texture and colour through visual effects.

Actor’s spit and the sweat were highlighted with visual effects.

Before the shot actor took mouthful of water and then let the water loose during the shooting and in between to correct the flow of water VFX team added the specific tone to the water to make it visually prominent.

In fact artists did the colour grading and correction to the water droplets to make it look like blood for more impactful scene.

Another challenge was to keep the boxing match fresh and energetic as it had nine rounds.

The director planned new style for each round, so as to avoid repetitiveness.

It kept the audience in suspense as the fight occurred.

It was thrilling to watch Michael B. Jordan getting in to shape for the fighting scenes.

The director made the audience to feel every blow of the boxing punches through the visual treatments.



Director Steven Caple Jr. confessed that he watched many Karate films before making this film to learn the tension building methods and excitement in the boxing scenes.

He further said “Small moments in the film are important and they don’t have to do anything with the budget. Those moments are independent film in its own way”.

3D Lighting For The Stadium



Extra3d lighting was added with the help of visual effects surrounding the boxing rings.

3D software provided the Spot lights all around the boxing ring stage.

Zero VFX contributed in providing well-illuminated boxing ring surrounds.

Zero’s team of artists created ground-breaking illusions which served story.

Zero VFX team put life into the fighting scenes.

This film made a huge success due the great collaboration of the all team members.

VFX artists from different part of the world shared their expertise and knowledge to make Creed II best version of the film.

This film is all about honour and identity, power and heroism.

Creed II made a profit of over $213 million and received positive reviews from the critics worldwide.

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Sunday, 23 June 2019

Traditional Animation Vs 3D Animation Technique

Hello Readers, Today in this blog we are going to compare between Traditional Animation Vs 3D Animation Technique.


Basically there are two types of animations 2Dimensional and 3Dimensional.

Traditional Animation comes under 2 Dimensional Animation where the drawn picture has length and width but no depth.

Before the advance of computer technology Traditional Animation techniques were used in the Television as well as Filmmaking Medium.

Those who want to pursue their career in the field of Animation they should have the knowledge about both 2D and 3D techniques of animations.

Traditional Animation Technique



Traditional Animation is also commonly known as Classical Animation or Hand-drawn Animation.

In this technique of Animation each frame is drawn by hand on a physical medium.

Until the advent of computers this technique was dominant in cinema.

This animation technique is achieved with a series of drawings on the transparent pages.

Traditional Animation begins by deciding a story first.

After the selection of the story, artist prepares storyboard which is very similar to a comic book.

Storyboard shows the sequences of shots with camera angles and framing.

At the storyboard stage animator may require to redo a scene numerous times before the approval of the director.

Series of images helps to create the plot.

Pencil Is The Tool For Animation



The traditional animators draw one picture or frame at a time.

Pencil is the main tool in the Traditional Animation.

Artist draws on sheet of transparent paper which can be fit into the peg bar in their desk.

Peg bar is the animation tool used in traditional animation to keep the drawings in place.

Artist draws character with the pencil only and these pencil drawings are photographed or scanned and synced with the necessary soundtracks.

Artist can review or improve their work before passing the animation to the supervisors.

Colouring The Cels



Each frame of pencil sketched animation is transferred on the animation Cels, Cels or celluloid pages are then painted and overlaid on top of background images.

Background artists usually paint the sets over which action of animated sequence take place.

Background was generally painted with acrylic paint.

Animators study models, dolls, puppets, real life figures for the inspiration.

In Animation Studios, the Lead Animator draws the Key or Main frames of a character.

The lead animator draws the major points of the action and the junior animator fills the in between or missing frames, this procedure is called Tweening.

Movement of the limbs, eyes, mouth of the character is done by the animator on the key frames.

In big-budget animation production group of animators work together, there is one supervisor animator, one small group of Key animators and large group of assistant animators.

Key animators decide the main action of the character.

The approved pencil animation artworks are then photographed on animation camera loaded with black and white film stock.



Voice Recording on Storyboard

Timing is important in case of this type of animation.

Each frame must match with the proper soundtrack.

Character’s shape of mouth should match with the character’s sound as he/she speaks.

Soundtrack is recorded to make the animation synchronised with the soundtrack.

A story-reel usually consists of pictures of the storyboard synchronised with the soundtrack.

Complete soundtrack consists of music, dialogues (performed by voice actors) and sound effects.

We have Disney movies such as Snow White and the Seven Dwarfs, Pinocchio and Bambi which used traditional animation technique.

In recent time traditional animation is done with computers but most anime and western animated series still use traditional animation technique.

3D Animation Technique

Unlike Traditional Animation 3D is a three dimensional animation technique where a picture has length, width and depth.



3D animation is completely digital animation where computers are used to create character models.

With the development of software like Maya or 3D Max, 3D animation has become user friendly.

In case of 3D animation technique; artists create 3D polygon mesh to make adjustments.

Unlike Traditional animation 3D animation do not need frame by frame animation.

3D objects or models built on the computer monitor can be rigged with virtual skeleton.

Traditional animation lacks the virtual skeleton, it uses separate illustrations and separate transparent layers.

A 3D model usually has many vertices connected by edges and faces to give the visual appearance of 3D object.


The 3D character or model displays full features along with depth.

3D Animators can add colours and textures to the 3D models to make them more attractive and lively.

3D software allows easy control over animations or shots.

3D animation technique is less painstaking compared to the Traditional technique.

Digital 3D characters have been used in many movies as well as video games.

Movies like Toy Story, Moana, Coco, Frozen have computer generated 3D Characters.


Film Toy Story (1995) features all computer generated 3D characters.

3D provides excellent software to sculpt the faces and body of the character.

A person must have in-depth knowledge about digital technology to handle various 3D Software.

The animated 3D Models can display various effects such as simple movement of the eye or lips that can provide great entertainment to the audiences.

3D images can be viewed from various angles and are more realistic.

Not only 3D figures but 3D backgrounds also deliver the sense of depth in the visual content.

In case of 3D animation, artists deal with sculpting, rendering, lighting along with talent of drawings.

Movies That Used Both Traditional and 3D Animation Technique



Disney’s 1999 film Tarzan used both the Traditional technique and 3D animation technique.

Tarzan’s production team developed Deep Canvas that is 3D painting and rendering technique.

With this Deep Canvas technique artists produced CGI background that looked like traditional painting.

Disney’s Treasure Planet is another movie that used traditional animation as well as 3D technique.

Hence here we tried to give an overview about the Traditional Animation Technique and 3D Animation Technique.

Dear Aspirants if you wish to know more about these animation techniques then please contact any of our MAAC Centres in Kolkata.