Tuesday, 30 April 2019

Pixar One Of The Finest Animation Studio

Hello Readers, today through this blog we will take you into the domain of Pixar Animation Studio.

How can we forget the vivid, brilliant and vibrant moving images of the films like Cars, Toy Story, Incredibles, Coco, Finding Nemo and Ratatouille.

For all those stunning Movies the credit goes to none other than Pixar, one of the finest animation studios in the world.

We generally see a hopping desk Lamp with the name Pixar, Luxo Jr. is studio’s mascot.

Founder George Lucas was awarded Lifetime Achievement Award by the Venice Film Festival on September 2009.

Pixar Animation Studio



Pixar Animation Studio is based in Emeryville California, currently owned by Walt Disney Company.

This American animation studio started in 1979 when founder George Lucas recruited Edwin Catmull from New York Institute of Technology to head Lucas film’s computer Division.

Edwin Catmull contributed in many important developments in computer graphics.

In 1986 Steve Job purchased the Computer Division from George Lucas and established an independent company Pixar with 40 people employed and Catmull became Chief Technical Officer.

As Walt Disney Studio was interested in Pixar Image Computer, Pixar and Disney started collaboration on Computer Animation Production System (CAPS) which revolutionized the creation of traditional animated films.

Pixar Animation Studio is famous for CGI (Computer Generated Imagery) animated feature films created with RenderMan-Rendering Application Programming Interface which is used to generate high-quality images.

Pixar Animation Studio created RenderMan, a 3D rendering software used to render Pixar’s in-house 3D animated movie productions and also available as a commercial product to other companies.

The digital revolution in filmmaking was driven by applied mathematics along with computational physics and geometry.



Short Film Luxo Jr. is one of the first projects completed by Pixar in the year 1986.

John Lasseter wrote and directed this 2 minute short film.

The story revolves around one large and one small desk lamp.

Luxo Sr. is the larger lamp while Luxo Jr. is the smaller lamp, junior lamp plays with a ball that flattens accidently.

The hopping desk lamp is included in the Pixar’s corporate logo.

The director John Lasseter wanted to complete this short film for the 1986 SIGGRAPH, an annual computer graphics conference attended by many industry professionals.

This animated film displayed the use of shadow maps within the rendering software, CGI Shadows were created by adding darken as well as flattened version of the shadowed object.

John Lasseter put the classic animation principles popularised by Disney’s Nine Old Men to convey the lamps’ emotions.

Edwin Catmull and Lasseter worked around the clock and the film took four and a half month to complete.

Pixar has made both feature films and short films, Toy Story (1995) is the first-ever computer animated feature film.



After the success of Pixar’s short film Tin Toy in the 1988, Disney approached to Pixar to produce computer-animated feature film.

With Walt Disney Animation Studio, Pixar made a historic $26 million deal to produce three computer-animated feature films and Toy Story was first of them.

Toy Story (1995) is the Pixar’s first feature film entirely computer-animated and first feature film directed by John Lasseter.

About 27 animators worked on the film Toy Story, Woody character was the most complex as he required 723 motion controls including 212 for face and 58 for his mouth.

Each and every shot of this film passed through the hands of eight different teams, the art department finalised the colour scheme and general lighting for each shot.

For this film the shading team used RenderMan’s shader language to create shader programs for each model’s surface.

Each frame took 45 minutes to 30 hours to render depending upon the complexity.

Toy Story required 800,000 machine hours and 114, 240 frames of animation in total.

Academy Award Winning Movies by Pixar Animation Studio

Pixar Animation Studio won 19 Academy Awards or Oscar Awards for Best Animated Feature, 8 Golden Globe Awards and 11 Grammy Awards along with other awards and acknowledgements.

Here are the Academy Award Winning Films-



Monsters, Inc. (2001) directed by Pete Docter used new fur simulation program called Fizt.

Fizt allowed Sulley’s (furry blue monster) fur to react in a more natural way.

Fizt program also helped to control the movement of the Boo’s clothes in the film.



Produced by Pixar Animation Studio Finding Nemo made in the year 2003 won the Academy Award for Best Animated Feature.

To make the movement of the fish believable, animators took a crash course in fish biology and oceanography.

Animators visited aquariums, did diving in Hawaii and received lectures from ichthyologist



Pixar Animation Studio’s Superhit film The Incredibles (2004) received widespread approval from critics and won two Academy Awards.

The animation team of Pixar Studio worked hard to animate all human cast of this film, which required creating new technology to animate detailed human anatomy, clothing and realistic skin and hair.

In The Incredibles the skin of the characters gained a new level of realism from a technology called Subsurface Scattering.



Disney purchased Pixar in the year 2006 and Cars (2006) is the Pixar’s last independently produced film.

Computers used in the development of this film were four times faster than those used in The Incredibles.

Before making the film director John Lasseter visited Ford Motor Company to learn how real cars were designed.

Animators worked for many months on figuring out the movement of the cars.


Film Ratatouille (2007) won Academy Award for Best Animated Feature in the year 2007.

The animators observed the movement of the pet rats before designing the rat character.

Pixer Animation Studio @ AnimationKolkata

Pixar Studio’s WALL-E (2008) was instant blockbuster and topped Time magazine’s list as Best Movies of the Decade.

Most Pixar’s films have up to 75,000 storyboards but WALL-E required 125,000.

The animation crew used to watch Keaton and Charlie Chaplin’s film for animating robots.

Films like Brave (2012), Coco (2017), Up (2009), Inside Out (2015) also won Academy awards.

And the journey of Pixer continues .

Hey aspire to be apart of such big animation studios and gain knowledgeable about different types of Animation Techniques.

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Sunday, 28 April 2019

Motion Graphics Vs VFX

Hello Reader, today in our blog we will deal with terms like Motion Graphics and VFX which are highly used in Multimedia Projects.

Basically Motion Graphics is an animation with text as a major component.

Alfred Hitchcock’s Psycho’s opening credits is an early example of Motion Graphics where the sound, motion and graphic design are combined together exceptionally well.



Saul Bass is the name behind the development of feature film title sequences.

Saul Bass created title sequences for popular films such as The Man with the Golden Arm, Vertigo, North by Northwest and few others.

Bass’s simple design effectively communicated the mood of the film.

Simple Yet Effective Motion Graphics

Motion Graphics goes beyond the commonly used method of frame-by-frame animation.

Unlike animation Motion Graphics are not strictly character driven or story based.

Motion Graphics represents animated texts, abstract shapes, forms and logos.

Motion Graphics are used to communicate with the viewer and put depth to the story.

They are used to create advertisements and title sequences for the movie.

Before the coming of computers, Motion Graphics were costly and time-consuming; it was limited to the high-budget filmmaking and television production.

The development of computer-generated graphics expanded the use of Motion Graphics.

Animator John Whitney in the year 1960 first used the term Motion Graphics while forming the company Motion Graphics Inc.

By the late 1960s super computers were efficient of rendering crude graphics.

Television stations during late 1980s to mid 1990s were equipped with Graphics Systems from British based Quantel.

Real-time graphics systems Ampex ADO, Abekas and K-Scope were used for live Digital Video Effects.



The advent of computer software Photoshop in the mid 90s lowered the cost for producing digital graphics.

The availability of desktop programs like Apple Motion, Adobe After Effects, Discreet Combustion has made Motion Graphics more accessible.


Motion Graphics can be used for branding.

With a strong emphasis on typography, the brand can get a new look.



Motion Graphics are used in Television Title sequence.

HBO Channel’s True Detective series is a good example where visual mix with typography.

The deserted landscape reflects the inner lives of the characters.

Motion Graphics are also used in simple story telling, music video and creating template.

Motion Graphics helps to create awareness.

The above picture is about gender equality created in a simple way.

Combining background track, voiceovers, texts and symbols motion graphics can give powerful message.

A simple design can illustrate a story in a more direct way rather than a colourful and fancy one.

Motion Graphics animators learn several 3D Graphics packages for designing the graphics.

Autodesk Maya, Adobe After Effects, Adobe Premiere Pro and Adobe Photoshop are best software for Motion Graphics.

Early Motion Graphics Studios are Charlex, Broadway Video, Japan Computer Graphics Lab and many others.

Complex Yet Stunning Visual Effects or VFX



Visual Effects is a process of creating Imagery through digital computers.

Compared to Motion Graphics, VFX requires more complex steps.

Visual Effects are heavily used in filmmaking.

Visual Effects integrates both the live-action footage and computer generated imagery to create environment which look realistic.

Creating Visual Effects can be expensive and time consuming.

Visual Effects are completed during post-production stage but planning occurs at pre-production stage.


Renowned Studios like Double Negative, Weta Digital, Industrial Light and Magic are involved in Visual Effect areas.

Matte Paintings, Compositing, Motion Capture, Modeling and Animation comes under Visual Effects.

Matte Painting is a representation of landscape or background set through painting, it allows the filmmaker to create environment that is not present at the filming location.

Early Matte painters and film technicians used various methods to combine a matte-painted image with live-action footage.

A skilled artist or technician can create a seamless Matte effect.



The shot of Government warehouse in the film Raiders of the Lost Ark (1981) was painted on glass by art director Michael Pangrazio at Industrial Light and Magic and it took 3 month to complete.

The painted shot was then combined with live-action footage of a government worker pushing the cargo.



The technique of combining visual images from different sources to create the illusion that all those images are parts of the same scene is called Compositing.

Chroma-Key, Blue-Screen or Green Screen are used in Live-action shooting for Compositing.

The above picture from the film Alice in the Wonderland shows the before-after Chroma-Key Effect.

In compositing replacement of selected parts of an image takes place with other image.

Lot of Hollywood Movies uses Chroma-Key Effect.



Compositing also takes place during weather forecast broadcasts,.

Where the news presenter actually stands in front of huge blue or green screen which is later removed with Chroma-Key effect.

We see the presenter standing in front of Computer Generated Imagery (CGI) Map.



The film Dawn of the Planet of the Apes used Motion Capture technique to capture the movement of the actors.

In filmmaking and video game development Motion Capture or Mocap helps to record actions of human actors and then used that information to animate digital character models made in 2D or 3D.

Weta Digital did the visual effects or VFX for the movie Dawn of the planet of the Apes.

Modeling and Animation are other two criteria of the Visual Effects, widely used in the filmmaking and entertainment mediums.

VFX studio Weta Digital also created digital animals such as herd of elk, grizzly bear using 3D software for the film Dawn of the Planet of the Apes.



Film like Finding Nemo has 3D modeled under water sea creatures and lot of animation.

Therefore from the above texts it is clear that where Motion Graphics deals with simple movement of Texts, Shapes and Images, VFX deals with 3D modeling, complex animations, Chroma-Key and Matte Painting.

MAAC Kolkata institute is reputed for its vast courses call us to know more @9836321595.

Be a part of our Creative Knowledge and enjoy the process of learning with us.

Thursday, 25 April 2019

Seminar By Nilesh Baid VFX Lead Artist At DNEG

Todays blog we will be discussing awesome seminar by Nilesh Baid VFX Lead artist and former student of Maac Ultadanga.

Education or training is never just limited to theoretical practices, but goes above and beyond those bounds.

But there is nothing as inspiring as knowledge imparting and watching an expert demonstrate their abilities.

Be it any field witnessing the creation of a masterpiece is always something gratifying.



MAAC Chowringhee, Rashbehari, Ultadanga takes the initiative to call upon industry professional and experts to share their knowledge with our students.

Holding special Production based seminars allows our students to witness the knowledge of industry experts and grasp a few key skills and concepts that they share.

They also provide excellent platform for interaction of students with veterans who have been working in the industry creating amazing stuff.

The masters, were also once disciples, and this story of their journey to become excellent artists like VFX Lead artist in reputed studio inspire our students to dream more, and focus their energies on their passion.

With a motto of “For Production From Production” MAAC Ultadanga took up the baton to hold an Industry expert seminar.


We were able to invite Mr. Nilesh Baid, who is a VFX Lead artist at DNEG Studio (Formerly known as Double Negative Studio), to grace our students.

The announcement of the seminar saw quite a lot of enthusiasm from the students, as they registered as soon as the announcement happened.

The date was set to be on 05th April, 2019 at 2.00PM.

DNEG Studio, is a visual effects company which also does computer animation and stereo conversion.

The company was founded in 1998 at Fitzrovia, London.

It is one of the major players in the visual effects industry with an array of blockbusters and awards under it’s flag.

Starting from Interstellar, Ex Machina, Inception, Blade Runner 2049, to The Dark Knight Rises, Sherlock Holmes, Harry Potter and the Deathly Hallows part-2, the list knows no end.



Nilesh Baid VFX Lead artist is an Alumni of MAAC Kankurgachi(Now, MAAC Ultadanga), where he pursued Visual Effects course.

Working his way through the industry with the skills he acquired he has built quite an enviable credit list to his name.

He has worked some of the major Hollywood blockbusters like Avengers– Infinity Wars, Deadpool, Avengers-Endgame, Ant-man etc.

His credit also includes some of the big names in Bollywood.

With this kind of experience and expertise garnered over the years under his belt, he can rightly be called a veteran now.



For those who may be aware Paint Department in Visual effects industry is responsible for making the vfx shot look good.

They are responsible for the removal of unwanted elements from the scenes as if they never existed or adding something to the scene as if they belong there.

Removal of tracking markers, camera rigs, safety equipment, wires for stunt etc.

They are also responsible for creating mattes for characters and object which are needed separately for the purpose of composting down the line.



Nilesh VFX Lead artist arrived at the center beforehand to pay respects to his mentor Mr. Ajay Kumar Shaw.

Nostalgia hitting at the thought of old days and memories.

The seminar started off with the seminar at about 2.15 PM sparing some grace time for the students, who live far away to catch up, although most of them already crowded the session room.

Nilesh working as VFX Lead was introduced to the students and thus began the exciting session into the world of the invisible art of Visual effects.



After giving a formal introduction about himself and the kind of work he has done over the years, the flow of the session turned towards the current trends of the vfx industry and the expectation it has of the people wishing to join in near future.

Visual effects as an industry is booming and the expected growth of it in the upcoming years is projected to be quite high.

Thus leaving quite some scope for new recruits.


Nilesh VFX Lead artist then walked the students through an example visual effects shot, explaining to them the technicalities and the challenges it offered.

The students had a few question and seemed to be engrossed in the session.

It was a really great sight to see active participation from the students and Nilesh too did not hesitate to give it his all to satisfy their knowledge hunger.


The session went into software, techniques which are followed at the industry to achieve a specific result for the challenges the Visual effects shot posed.

He gave a tour of the pipeline that is followed when dealing with things at the studio and how they are important.

He also emphasized the basics to be the key for further learning. Students were overjoyed witnessing the magic take place in front of their very eyes.



The session had piqued the curiosity of the students and stirred their imagination, as the questions had no end.

Finally the interactive session came to an end.

Nilesh acknowledged having a great time and so did the students.

With their brain full of motivation and knowledge, the day came to an end.


Such activities motivate and inspire students a lot and gives center reason to provide more of such experiences.



To know about the training and the variety of career courses we offer in Graphic Design, Web Design, 2d Animation, 3D animation, Architectural visualization, Visual effects, Gaming etc

Call us @9836321595.

Sunday, 21 April 2019

Different 2D Software And Its Implementation

Today we are going to discuss about different types of 2D software and its implementation.

2D software allows the artist to create character movement in two-dimensional space.

A 2D animated character can move up, down, left and right but cannot move toward or away from the viewer.


Animation can teach, entertain and inspire the audience.

Presently Animation Industry depends on the skilled and highly specialised workforce to undertake massive 2D animation projects.

Modern 2D animators don’t use paper and pencil anymore to create animated features in the Audio-Visual medium.

2D animation has become fully digital now days and uses cutting edge technology to create the breathtaking detail and artistic fidelity that we have already witnessed in our modern films.

Few digital tools developed for 2D animators are highly specialised to perform one function while others offer almost everything you need for creating a full-length animation right from your Personal Computer (PC).








The following are the 2D software available in the market-

CelAction2D

CelAction2D is the professional software for films, TV series and commercials.

It represents the state-of-the-art in high quality, high volume production.

Moho

Moho is the vector-based animation software distributed by Smith Micro Software.

This software comes in two different versions, Moho Debut and Moho Pro.

Pencil2D

Pencil2D software is the free and open-source 2D animation software available for Windows, Mac OS and Linux.

Pencil2D uses a bitmap/vector drawing interface to produce simple 2D graphics and drawings as well as animation.

Toon Boom and Adobe Flash.

Here we will focus on commonly used 2D software which is Toon Boom Harmany and Flash.



Toon Boom Harmony Software

Toon Boom Harmony is produced by Canadian Software Company Toon Boom Animation, Inc founded in 1994 and based in Montreal, Quebec.

Toon Boom Harmony develops animation and storyboarding software for film, television, web animation, games, mobile devices, training applications and education.

Toon Boom Harmony is used in over 130 Countries and was awarded the Primetime Emmy Award in 2005 and 2012.

Toon Boom purchased the software development business of US Animation Studio in 1996.

In the year 2012 Toon Boom Harmony was acquired by Corus Entertainment.

Toon Boom Harmony 14 is the latest version launched in 2016.

Toon Boom Harmony is affordable for both professionals and amateurs.

Toon Boom contains the tools required to handle cut-out (feature) paperless frame by frame and traditional animation workflows from scanning to compositing and 2D/3D integration.



It has toolset like pencil line with textures, deformation tools, morphing, inverse kinematics, particles, built-in-compositor, 3D camera and 2D-3D integration.

Users can draw animation directly into the software using a graphics tablet in case of paperless animation solution.

Harmony has tools for both traditional frame-by-frame animation and “puppet rig” style animation.



Harmony has been used in the films like The Simpsons, The Princess and the Frog, The Congress, My little Pony: the movie and others.

Harmony Server provides capabilities for teams of animators using Harmony who wants to share files and manage assets from a central database that is located on a server.

Harmony Server includes production controls for managing rendering jobs and coordinating batch scanning of paper drawings.



Toon Boom Storyboard Pro software is used in pre-production to create storyboards for a wide variety of project types including 2D and 3D animation, stop motion and live action productions.

Storyboard Pro software contains all the tools required to create storyboards and animatics.

Hence Harmony for all animation tasks, Storyboard Pro for storyboarding and concept visualization and Harmony Server, is meant to help synchronize the works of large studios by acting as a repository for animation assets and storage.



Adobe Flash

Adobe Flash Software is used for production of animations, rich internet applications, desktop applications, mobile applications, mobile games and embedded web browser video players.

Adobe Flash displays text, vector graphics and raster graphics to provide animations, video games and applications.

This software allows streaming of Audio-Video and can capture mouse, keyboard, microphone and camera input.

2D artist can produce Flash graphics and animations using Adobe Animate.

In Early 2000, Flash was widely installed on desktop computers and was commonly used to display interactive web pages, online games and to playback video and audio content.

You Tube used Flash Player in 2005 as a means to display compressed video content on the web.

During 2000 and 2010, many Companies like Nike, Hewlett-Packard, Nokia, Cartoon Network, HBO, Disney and Motorola used Flash-based websites to launch new products or to create interactive company portals.



Games developed by Flash software include Angry Birds, Clash of Clans, Farm Ville, Adventure Quest and many others.

Adobe launched various technologies to help build video games including Adobe AIR (to release games for desktop or mobile platforms), Adobe Scout (to improve performance), CrossBridge (to convert C++-based games to run in Flash), and Stage3D (to support GPU-accelerated video games).

Compared with Anime Studio and Toon Boom Animation, Adobe Animate is one of the common animation programs for low-cost 2D television and commercial animation.



Flash software is used less for feature-length animated films but an Irish film The Secret of Kells (2009) was animated primarily in Adobe Flash and was nominated for Academy Award for Best Animated Feature at the 82nd Academy Awards ceremony.

The End-users can view Flash content via Flash Player (for web browsers), AIR (for desktop or mobile apps) or third-party players such as Scaleform (for video games).

Both Harmony and Adobe Flash are the go-to software for modern-day 2D digital animators due to their low cost and potential shortcuts that are not offered with traditional ink-and-paint animation.

In this blog we tried to give you a brief glimpse of the different types of 2D software that are used to create wonderful animations in the Multimedia platform.

You can too unleash your imagination and build interesting and funny characters with Maac Kolkata storyboards in the 2D platform and for that you need proper knowledge and skill about the 2D software.

Call us to learn 2d animation technique @9836321595.

Thursday, 18 April 2019

Utilization of Visual Effects In Horror Movies of Hollywood

Horror Movies give us shocks and brings out our worst fears.

Horror movies are as popular as other Genre films among the audience.

Hollywood Horror Movies are about Ghosts, Vampires, Witches, Evil Spirits etc and to make these horrible creature realistic Visual Effects plays an important role in Hollywood Industry.

From the earlier days, films used Visual effects to produce illusions and tricks that have startled audiences over the years.

At the beginning of cinema, the Father of special effects, George Méliès successfully created ‘tricks’ within his films like ‘The Haunted Castle’, ‘A Terrible Night’ etc.

Méliès used his camera to produce haunting effects.

In early films mainly camera was used to create effects such as simple jump-cuts or superimpositions; after that optical effects came such as dissolves, wipes, skip frame, blow ups, double exposures etc.



Some of the Classic Horror movies of 1960s are ‘Psycho’, ‘The Birds’, ‘The Innocents’, ‘The Haunting’ etc without the influence of Computer.

Modern techniques like Cel animation, scale modeling, claymation, digital composition, animatronics, prosthetic makeup, morphing and computer-generated Imagery are used widely for creating amazing visual special effects.

Some of the best VFX used Hollywood Horror movies are ‘The Conjuring’, The Ring’, ‘Alien’, ‘Sinister’, ‘The Fly’ and the list goes on.



One of the early 1970s film ’The Exorcist’ directed by William Friedkin, is the first horror film nominated for the Academy Award for Best Picture.

Many publications regarded it as ‘one of the greatest horror films of all time’.

The filmmaker used practical effects like a rubber dummy of Linda Blair was used when Regan’s head twisted 360 degree which looked real due to lighting on set, a hidden tube was attached to Linda Blair’s chin that shot out the thick green slime for the vomiting scene.

Dick Smith was the makeup artist in this film.

The most horrible scene of Regan’s spider walk down the stairs of the MacNeil home was created with the help of wires but later wires were erased with the help of CGI.



The Horror filmmaker James Wan made ‘The Conjuring’ (2013) and ‘The Conjuring 2’(2016). In ‘The Conjuring’ film VFX artist Juan Vargas created computer generate Chair (which moves of its own), Glass and Crucifix. VFX artist David Ridlen created CGI sheet, bird and necklace.

The scene of Lorraine’s visions; shot completely in front of green screens and the special CGI effects were added with VFX in the post-production stage.

The demon Valak was produced by visual effects. CGI helped to show demon coming out of portrait and flying.



Paul Verhoeven’s Science fiction horror film ‘Hollow Man’ was nominated for Academy Award for Best Visual Effects in 2001.

Actor Kevin Bacon was digitally removed from the footage to capture the effect of invisible Sebastian.

Motion Capture technique was widely used in the film.

Visual effects Supervisor Craig Hayes replaced actor Kevin Bacon with a digital clone to form an outline of his performance.

Every body parts of Kevin Bacon were scanned to make the clone more like Bacon.

The crew used Volume-rendering software to replicate inside of Bacon’s body.

Special effects supervisor Scott Anderson created three-dimensional digital model of the inside of Bacon’s body to create the ‘transformation scene’ where Sebastian becomes invisible.



Special effect of the ghost appearing and disappearing in the film ‘Lights Out’ (2016) was done by using a split-screen technique.

The filmmaker took the shot with Diana and without Diana, the Director simply turned the camera on with Diana and turned it off and she walked off and again he turned the camera on.

The director of the film David F. Sandberg utilised different forms of light sources from flashlights to cell phones and gunfire.

In the film when Diana appears in Rebecca’s room, the crew replaced passing car headlights with the flashing neon sign in the post-production stage.



Another commercially successful film is ‘Poltergeist’ made in 1982
It received BAFTA Award for Best Special Visual Effects.

The sequence of ‘Flying Objects’ took nine month for optical department to get right.

The crew worked on wide range of tonalities for the background.

There was a closet in the film which had all the glowing blue spectral light and to get that effect, technicians used strobes lights, Las Vegas spotlight, smoke machines, four large wind machines and fish tanks were put in front of the beams to give the light a ghostly presence.

At the time of the film ‘Poltergeist’ CGI (Computer generated Imagery) was not much in use, the technicians had to depend on the props and physical effects.

A 6-foot model home was constructed for the end shot of destruction.

The FX crew decided to put thick cables through the model and to simply pull it into a funnel attached to a high powered vacuum.

FX members worked for extra two month to make the effect perfect after the model destruction shot was completed.

Industrial Light and Magic (ILM) worked on VFX of this film.



Kevin Mack, Visual effects supervisor of the film ‘Ghost Rider’ (2007) and Visual effects team at Sony Pictures Image-works handled the difficult task of creating Computer-generated fire on a shot-by-shot basis.

Directed by Mark Steven Johnson, this film is based on Marvel Comics character.

VFX team designed the skull flame smaller and blue to display emotion not fury.

Kevin’s team also created computer-generated motorcycles, chains, water, dementors and buildings.

There were 800 Visual effects shots.

The film had lot of fire and smoke effects created by Australia’s Iloura, the main VFX house of the film.

Iloura’s VFX supervisor Glen Melenhorst worked on 450 visual effects shots of which 30 percent were fire related.

VFX team at Iloura used Autodesk’s Maya for modelling and animation and then switched to Autodesk 3DS Max where they used Max plug-in FumeFX from Sitni Sati to create the fire and to convey emotion.

For compositing The Foundry’s Nuke was used.

From mid 1990s, the power of Computer generated Imagery allowed filmmakers to create new creatures, new world and more scares.

The best visual effects can be achieved by using both practical and digital effects.

Today, CG tools are used more as an ‘enhancement’ to the existing live action.

If you want your name amaong renowned vfx artist then join us in the journey to make your dream come true with just a just a click.

Tuesday, 16 April 2019

Recent Time Excellent Stop Motion Animation Movies

Stop Motion animation has covered a long way in the film Industry till date.

In today’s blog we are going to look at the recent Stop Motion Animation Movies.

Stop Motion Animation is a filmmaking technique where objects are physically manipulated in small supplements between individually photographed frames.

So that they can exhibit independent movement when the series of frames is allowed to be played back in a fast sequence.

Most filmmakers go for Stop Motion Movies instead of advanced Computer-Generated Imagery because of its distinct look and low expenditure.

Thanks to the modern Stop Motion Software and Online Video Publishing that many young people begin their career in filmmaking with Stop Motion.

Recent Time Stop Motion Animation Movies



Stop Motion Animation Early Man Film has a wonderful story written by Mark Burton and James Higginson, directed by Nick Park.

Released in 2018 the film follows a tribe of primitive Stone-Age valley who have to save their land from the bronze using invaders in an association football match.

The Voice to the characters has been given by Eddie Redmayne, Tom Hiddlestone, Maisie Williams and Timothy Spall.

Produced by Aardman Animations and UK Film Council, this film received positive reviews from the critics.

Early Man is a family entertainment film that provides gags not only for children but adults also and brings out adult’s inner child and child’s inner adult.

A young caveman Dug lives in the village with the Chief Bobnar and other cavemen.



The film shows the football match between the Bronze Age and the Stone Age in front of a vast crowd.

The development of the Early Man characters with the Voice actors took time, the team of artists decided on the characters look, move and speak.

A team of 35 animators worked on the Characters.

Early Man was released by StudioCanal in United Kingdom and distributed by StudioCanal in France, Germany, Australia and New Zealand.

The film was financed by British Film Institute for $50 million.



Stop Motion animation film Isle of Dogs is a 2018 Science-fiction comedy drama film directed by Wes Anderson.

Set in a fantasy Japan the plot of the film follows a 12 year old Atari Kobayashi, the orphaned nephew of the mayor who searches for his dog named Spots who is expelled to Trash Island.

Atari reaches to the Trash Island searching for Spots in a hijacked plane.

In the Trash Island pack of dogs helps Atari to find Spots.

The dogs in this film provided emotions.

Wes Anderson was awarded the Silver Bear for Best Director at the opening of this film at 68th Berlin International Film Festival.

Isle of Dogs is a story of abused animals in the Trash Island; it shows the suffering and pains of the Dogs as the mayor Kenji Kobayashi expelled all the City’s Dogs to the Trash Island.

This film is filled with illustrations and nostalgic details, old fashioned labels, computer punch cards that shows the texture of the imagery world.



Isle of Dogs has received the nomination for Best Animated Feature in 91st Academy Award.

Numerous numbers of artists worked for this film.

About 20,000 faces and 1,105 animatable puppets were crafted by 12 sculptors working each day a week for the film and the main character puppets took an average of two to three months to be created.

2,000 more puppets were made for background characters.


Inzomnia is a Stop Motion Animated feature directed by Luis Tellez and produced by former Cinematheque director Paula Astorga and Milko Luis.

It is the first Stop Motion feature to be produced in Mexico.

The Story follows 10 year old Camila in her quest to rescue her parents and the rest of the city’s inhabitant from the ruthless businessman who has converted them all into automatons via an Insomnia pill including Camila’s parents.

Camila remained unaffected by the pill that keeps everyone else awake and at work.

In stop motion animation even a Five-minutes of animation might take seven or eight weeks.

With the budget of $2 million, Inzomnia is currently in production stage.

Inzomnia’s puppets were created in Poland by Momakin and main animators were flown in from Poland, Brazil, Spain, Chile and Argentine.


Morten on the Ship of Fools had three studios behind it such as Telegael Studios, Nukufilm Studio and Grid VFX.

It is Ireland’s first ever fully Stop motion feature film.

In Telegael Studio, Heather Grace Mills is the Head of Stop Motion.

It has cartoon characters like Morten and Aunt Anna.

Written and directed by Kasper Jancis, the film is currently under-development.

It is an English film with German translation with running time 80 minutes.

Voice is given by actors like Tommy Tiernan, Neil Delamere, Ciaran Hinds and few others.

The storyline follows Morten who magically shrinks to insect size to see his dream fulfilled.

Morten becomes Captain on his own toy ship.