Tuesday, 20 March 2018

The Best Way To Facial Animation

Here we learn the best way to Facial Animation.

 May it be happy, sad, furious, confounded, chafed, apprehensive, or some other feeling, it would implement in a way that all will be able to communicate without speaking a single word.

It is all present in your facial expressions.

In case of an actor, it is all his execution of facial formations and performance.

Be that as it may, however, we don’t know how an animated character works/performs.

Beginning from Merida rolling her eyes to Abu’s perplexed look, everything is crafted by an animator.

Here in this blog by MAAC Kolkata, we share with you few beneficial hints for facial animation that can make your animated character both lovable and noteworthy.

Animated Character and Facial Animation

The simplest answer is to influence an animated character lifelike and real.

The main thing is that it has a similar indistinguishable role as that of a real character.

Facial Animation uncovers the real thoughts of the character in order to create illusion and fantasy in animation.

For the most part, it can be accomplished with basic rigs and is about the introduction and timing.

Despite the fact that animation takes into account exaggeration, the best-animated performances are the ones that know where to take a stand.

The best way is to keep it as real/natural and impart the thought process of the character.

Animated Brain Work

An animated character should be animated in such a way that it can work and play the same role as a real man.

An animated brain operates on the perception of input and output.

Actually, it is more like a computer than the genuine human cerebrum.

Reactions and responses are produced according to the data bolstered to in a software to make the impression of the five detects – sight, sound, smell, taste and touch.

These data sources are utilized according to the occasions in order to give to required facial expressions.

A character may respond to a physical occasion like a hit or a tickle, or on a passionate occasion like seeing a pretty blossom or beginning to look all starry eyed at.

The Correct Facial Expressions

The most favorable approach to begin is to separate the shot.

At this stage, you might be wondering what is happening in the shot, what the character reacts to certain events.

When you have the appropriate responses, begin with the primary feeling of the shot, and afterwards take a shot at the progressions, assuming any.

For shots that include both stance and articulation change, treat them independently.

Frequently in such a shot, individuals may miss the articulation.

Yet, it will dependably leave a subliminal impact on the crowd.

Holding Facial Expressions

There are might be times when the animated character is made to hold an expression for quite a while.

If you remember Kristoff’s astounded expression when Olaf fantasizes about summer, you will get a brief idea about the varied modes of Facial Expressions.

That is what we’re discussing.

The ideal approach to make sense of this is to know when the character is responding to jolts.

These are considered as the moments that can define the length of time and the expressions that should be hung on screen.

Another great method of analyzing this is to remember that expressions don’t change all of a sudden.

The thing they require is the reasoning time.

The animator is needed to provide the characters that reasoning time.

For instance, if a character is walking down the streets, feeling low and sad, and suddenly after some time he raises his head to notice a pretty charming girl.

Which cheers him up at the moment; here the time is given a gap during which the character sees the girl and gives up a few emotions (thereby processing his feelings and emotions).

So the outward facial appearance graph will move from pitiful to unbiased/less tragic/occupied to entertained/cheerful.

On the off chance that the character moves starting with one feeling then onto the next with no reasoning time, the execution will look mechanical.

Such a response is only conceivable in circumstances when something completely unforeseen happens to your character, similar to a speeding auto, or for overstated character responses like eyes flying in The Mask.

Use of Controllers

Controller is the main operator through which the facial expressions can be controlled and taken to motion.

The throwing of dialogues is controlled and shaped according to the lyrics with the help of the controller.

Facial rigs are highly essential in shaping the character expression.

It assists in providing natural and real facial motion as per the given lyrics and emotions.

There are primarily two types of approaches to facial rigging: one is joint-based and the other is shapes.

In this process, it includes the understanding of the morph targets and utilization of the Soft Select, Artisan Sculpt tools, and other symmetry settings.

It also includes the procedure of splitting the symmetrical portions into asymmetrical pairs.

Thus, it can be drawn that controllers are effective in controlling the diverse facial shapes into facial animation/expressions.

Adding Dialogues in process
One of the most important parts of the facial expressions is Dialogues.

The animator should animate the animated character in a way that it can be able to state the actions and it can also show on its face what it is trying to say or act.

It is obvious that a character cannot convey good news with a pitiful expression unless that is the means by which the character is anticipated from the very initial point.

It is critical to take dialogues into contemplation right off the bat in the animation procedure.

The lyrical animation is another aspect of the facial animation.

In this prospect, the pronunciations of the words should match and coordinate the real mouth movements.

The animator should start by obstructing the jaw developments, particularly where the jaw opens and closes.

A helpful technique is to focus on the compliment and elocutions of the voice performing actors.

This will give you a superior thought with regards to the genuine developments.

The Eye Expressions

Eyes are the trickiest piece of the face.

However, it turns to be easy if you recall that the camera view is what that matters.

The eyes ought to dependably look centred from the camera see regardless of whether that implies that the eye target isn’t situated where he/she ought to really be looking.

As a general rule, the animator has to cheat the position of the eyes.

However, the artist has to remember the certain rule of basic physics.

The camera has to be focused on far away objects, the iris should be as parallel as could be expected under the circumstances, and to concentrate on objects considerably nearer, the iris should be more cross-peered.

You need to be careful about the eye developments.

A lot of continuous eye developments can mean apprehension or fervour.

Rare movements of the eye connote can mean outrage or anger.

Make certain of the character’s feelings and musings, and configuration eye developments.

The facial appearances of your character will go far in accomplishing the coveted gathering of people responded.

Ensure you utilize these tips for facial liveliness, and make some prevalent characters.

Enter the world of animation holding our hand; to know more just click here our expert will call you back.

Sunday, 18 March 2018


In Indian television there has been a considerable increase in the usage of motion capture, animation and visual effects, over the years.

It can be termed as a booming trend, as a result of which mythological, epic and fantasy series have become more popular, and are enjoying great viewership.

In almost every channel, we could see those serials which include top notch effects and animation too.

Recently Sony Entertainment Television has joined hands with Contiloe Pictures to create yet another mythological series, Vighnaharta Ganesha.

It replaced Sankatmochan Mahabali Hanuman, which was telecasted on Sony at 8:00 p.m. every Monday to Friday.

Sankatmochan Mahabali Hanuman has been a great hit and received good ratings.

So, replacing it with another mythological series was a great challenge.

But, Contiloe Pictures and Sony Entertainment Television have made great attempts, in terms of effects, to make it even more brilliant.

The series- Vighnaharta Ganesha- showcases the journey of the deity Lord Ganesha.

It is produced by Abhimanyu Singh. And it is dubbed in two other regional languages, i.e., in Tamil on Sun TV as Vinayagar and in Malayalam on Surya TV as Mahaganapathi.

Now coming to the effects  and animation of which is used on this mythological serial is gaining attention and popularity.

As the makers have used the Motion Capture and Animatronics technology, which is said to be used in the Indian television for the first time.

This technique has been extensively utilised in Hollywood and now we can see the use of this amazing technique in the Indian serials too.

As a result of using the Motion Capture and Animatronics, we can see a detailed life-like movement and facial expressions of Lord Ganesha.

Instead of the traditional depiction of Lord Ganesha inert mask which did not showed any kind of detailing and expression and did not looked real at all.

While it may look easy to wear a helmet and a head mounted camera and shoot, but in reality this motion capture  animation technique involves a great deal of complexity.

In Hollywood movies like Avatar, Planet of the Apes, The adventures of Tintin and few other movies, we have seen some amazing level of work using motion capture.

To execute this technology, a great deal of research, training and proficient execution is required, and it is a matter of courageous attempt to accomplish it on a TV show.

Abhimanyu Singh of Contiloe Pictures has taken up this challenge for the mythological series Vighnaharta Ganesha to showcase Lord Ganesha in a form never shown before.

According to Abhimanyu Singh, previously Lord Ganesha had been shown with makeup done to convert the human face into an elephant-face, which looked odd.

And that is why they used the Motion Capture Technology to explore the more natural and detailed transformation of a human face to that of Lord Ganesha another animation technique.

From the 19th episode (of 15th September 2017) of the serial, we could see the new head of Ganapati with the elephant’s face, created by using facial Motion Capture.

At first the boy who plays the character of Lord Ganesha act at the shoot, then the footage is sent to the VFX Artists along with a sample script to understand the scene and the expressions required.

The actor has to wear a facial Motion Capture helmet with the head mounted camera system and is connected to a wireless receiver through a wireless transmitter.

The wireless receiver is connected to the recorder and monitor present with the VFX Artists.

They see the whole performance and gets the idea of the framing. After checking everything, they move on to recording.

After the final shot is edited, the data is extracted for transferring it to 3D using the Faceware Proprietary Software.

Then the recorded data is put on the Computer Generated face of Lord Ganesha.

To create a 20 minute episode, a full day is required for recording in Motion Capture. And the per shot processing take a longer time.

Then the Motion Capture data is applied on a 3D CG model of Ganesha, which is kept ready by the VFX Artists.

Through Motion Capture, only the expression of the eyes, lips and cheeks can be achieved.

The Artists have kept in handy a library of emotions for the CG model of Ganesha as it is a time consuming matter of generating expressions.

The other element of the face like the movement of the trunk is done manually through Animatronics and Prosthetics.

Animatronics is a technique of creating and administering realistic robots.

This technique is generally used to bring life-like attributes to otherwise inanimate objects.

Technically it is a very challenging task to translate human emotions in an elephant’s face.

Around 40 VFX Artists are working on the head of Ganesha and deliver in great quantity of work and maintaining it’s quality.

And as the principal character of the show requires Motion Capture, so a substantial number of people are required to accomplish the job and deliver it in a short time.

In this magnum opus we could see an outstanding star-cast including Usair Basir as Lord Ganesha, Malkhan Singh as Lord Shiva, Akanksha Puri as Devi Parvati and Basant Bhatt as Kartikeya and Anand Garodia as Narada Muni.

Uzair Basir deserves a special round of applauds for playing the character flawlessly with the helmet and head mounted camera.

Basir’s hard work, cooperation and understanding of the technology have been a strong reason for successful execution of Motion Capture and Animatronics.

A charismatic visual display is presented in Vighnaharta Ganesha on Sony TV with exquisite designs, ethereal costumes and innovative audio-visual experience.

We could guess the huge budget requirement of the series.

As mentioned earlier- for the head of Ganesha 40 people are working on it- this might give the idea of the amount of time, efforts and resources required to induce life in the character of Ganesha.

Vighnaharta Ganesha is a milestone in the use of special effects and Animation in the Indian Television Industry.

Contiloe Pictures have ensured to enhance the visual experience of the audience through latest technologies.

So, we can say, Vighnaharta Ganesha is breaking stereotypes and barriers and setting up trends that would inspire Indian production houses to experiment more and use latest technologies like Motion Capture in TV series.

Scope in the said field is immense.

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Thursday, 15 March 2018

The Secret Attributes of Chroma Keying

Chroma key compositing (Chroma Keying) alludes to applying enhancements or post-production techniques for combining two pictures or video streams.

These depend on different colour shading plans or Chroma range.

Here the trick is to supplant the actual background with the real ongoing pictures or scene.

This is a common practice in motion pictures, films and video game production.

However today, it’s generally used to make web-based online recordings for showcasing reason.

MAAC Kolkata is presenting you the varied characteristics and attributes of the Chroma key compositing.

Those who find interest in such techniques are invited to our forum of Animation and VFX.

Our Chowringhee, Rashbehari and  Ultadanga branches proffer this blog so as to educate the students and aspiring ones about the varied world of Chroma.

How does Chroma Keying Function?

At the initial level of the starters, it’s smarter to know a couple of things first about chroma keying.

As for example, foreground film or footage, the genuine subject and the coloured screen.

Background footage is crucial for replacing and supplanting the hued screen with a specific view.

In the Chroma Keying, green, blue or sometimes red colour screen must be equitably lit in order to coordinate correct colours all the whole way across.

Shadows can really crash the chroma key procedures, however, analyzing the frontal subject lighting would help out in this matter.

Two separate lights at the same time are the perfect circumstance though then the subject should be at a distance from the screen where the foreground enlightenment won’t meddle with screen lighting at the back.

Just once the sample implants appropriately with light and background colour keyed, it’s time to add up a background scene.

At the point when the two are conjoined, the subject can be transported anyplace on the world be it Mount Everest, the Roman Colosseum or best of Burj Khalifa.

As far as possible it is your imagination and creative ability and the type of film you have at your disposal.

Basic Components

Space: At the site, space determines whether chroma key shot is conceivable or not.

At the time of shooting against the green/blue/red background; always push subject far from the screen to maintain a strategic distance from shadow and limit reflection.

Screen shade: Screen colour additionally had a big difference; it has a major effect. As a result, it always determines whether it’s green, blue or some other per say.

As per Digital keying, blue is utilized as a conventional colour, however, green is favoured in production.

Since computerized Digital cameras utilize Bayer example of Red Green Blue photograph locales, they’re much touchy to green lighting.

Then, green screen additionally requires less lighting than blue.


With the help of the cameras, you should be precise to get attractive outcomes however infrequently may give you offbeat relics because of lighting, angle proportion and different details.

With HD cameras now utilized broadly, getting a worthy key is substantially less demanding as pixels are littler.

With the increasing age of chroma key methods, chroma key techniques are emerging overall acknowledgment, particularly with green screen.

The finest illustration would be of up and coming Hollywood blockbuster “Star Wars Episode 7” where generation group worked with chroma enter in Dubai for forsaking scenes.

In the course of the enchantment of Video Effects and technological innovation, an artist can superimpose the subjects into Virtual Backgrounds and can also place them over the animated Digital Backdrops or transport them to a leave desert spring.

The green we mean comes as a green screen.

The key to hauling your subject out of this present reality and setting him or her into an advanced space is chroma key, and that implies making strides toward environmental friendliness.

In this article, we’ll cover every one of the fundamentals you have to know to pull off sharp, clean keys and composite computerized sceneries and virtual foundations into your alters.

 Chroma Keying

Keying can be defined as the method of confining a solitary shading or colour or splendour value in an electronic image.

It uses the software in order to make that brightness straightforward, thereby enabling another picture to appear through the influenced zones.

Luminance keying or Luma keying can be defined as the technique towards keying out a brightness esteem or range, similar to dark or white.

Luminance keys are regularly utilized for applying mattes. Colour keying, or chroma keying, distinguishes a particular shading/colour to expel.

Why is Green or Blue used as a Background?

Now the question may be arising in the mind of the readers that why colour green is used as the background/backdrop of a specific scene.

It is quite common that many individuals are using the term chroma keying and green screening conversely.

However, the principle that forces chrominance keying is not constrained to the green parts of the range.

It is seen that in the Visual Effects industry of Hollywood, blue screens are much more typical than green.

Any colour can be keying out through chroma: red, blue, yellow, purple, pink and yes, green.

So why is that odd and terrible shade of green the tone of decision for TV and video?

The greatest factor is differentiation or contrast.

Keeping in mind the end goal to disconnect one territory from the rest, the background shading must be particularly unique and exceptional.

Splendid green beats blue incompletely in light of the fact that it isn’t shading ordinarily worn by ability.

Any garments that match the background too nearly will likewise key out, punching a gap in your subject’s body, or making him imperceptible by and large.

The second factor is, a green colour is a total contrast to the skin colour of humans.

If we give red or yellow colour then there are chances that they get to mess up with editing and colour correction.

As green colour appears a complete contrast to the other objects present in the set it is used highly to shoot films or videos.

Another great aspect of the utilization of green colour is, green colour offers greater luminance than any other colour.

So it ennobles the camera person to shoot even in less light.

Colours such as blue or red do not provide that brightness and afford large light instruments at the time of the shooting.

Last but not the least green colour is highly utilized in the Entertainment industry for providing a background setting as it contains low noise frequency.

Green colour has low noise as compared to the other colours.

So it provides more convenient editing and revising.

In the digital world, the digital camera is used for shooting which caters a green backdrop efficiently.

It is indeed an intresting world to explore at its fullest.

Hey just click and register to explore the magic world and be a part of it too.

Tuesday, 13 March 2018

Aspects of CGI Animation

Nowadays, computer-generated imagery (CGI) effects have considerably advanced the course of creating animated movies and films.

Due to the advancement of the digital technology, it has outdated the time-consuming and work-intensive methods of traditional Animation.

It has brought in the CGI software programs.

In recent times, Animation has become more well-organized and cost-effective to produce.

So this age is considered as the golden age for animation.

It is well recognized that all animated films are more realistic in nature.

Even the character expressions are created and produced in such a way that all would look real.

Today’s blog is about the assorted aspects of CGI (computer generated imagery), its uses, effects and implementation.

This blog by MAAC Kolkata is laid down to edify readers and aspiring candidates about the broad spectrum of CGI concepts.

CGI and its facets

CGI can be delineated as the utilization of computers with a view to set up computer animated graphics for special effects on movies and video game graphics.

CGI Animation is connected not just in films like “Toy Story” and “Shrek,” yet in addition to virtual reality, amusement parks, and logical hunt.

For those searching for an occupation or the individuals who essentially need to procure another side interest, CGI Animation is a fascinating, exciting field with loads of space for extension and improvement.

It calls for exorbitant gadgets and programming.

Considering that innovation is regularly advancing, you need to keep pace with new improvement on the off chance that you need to exceed expectations in CGI animation.

Now you might be wondering that what exactly CGI animation is.

It is an effective approach that utilizes programming software to recreate the animated instruments of the past.

Two-dimensional, three-dimensional and web animation are the three significant sectors of the CGI Animation.

The process of Computer Generated Imagery comprises of constructing a range of frames or edges of an illustration and assigning key-outlines, with two or three ticks of the mouse.

This is the most well-known type of CGI Animation that we are learned with.

There are several industry standardized tools that are utilized to fabricate character models, situations, and surfaces like Maya, Lightwave, and 3D Studio Max.

The technique to create an animated character starts with a model.

Compared to 2D, the artist should now lift the picture off the paper and start to see it in a three-dimensional space.

A human model might be at first shaped in mud, with every one of the subtle elements of surface and frame.

At that point, this model is copied by the artist with the 3D programming devices. The work isn’t as uncomplicated as it sounds, however.

The animator still needs to make the animated character or scene, either ordinarily by hand drawing one picture or making it without any preparation with the computer.

The fundamental distinction is rather than a large number of illustrations, you would now be able to utilize a modest bunch which is copied with your product program.

You would then be able to control the pictures to shape the movement.

We have all delighted in watching ‘jackass’ in the Shrek motion pictures or cherished the character of ‘Woody’ in the Pixar motion picture, The Toy Story.

In any case, relatively few of us know the in the background story of these enlivened motion pictures.

Over the last forty years, the utilization of CGI animation in movies, TV, and business media, has met with expanding perfection in the sector of development and use.

In any case, the reverberating accomplishment of these enlivened designs has additionally expanded some fascinating inquiries identified with its strategies, notoriety and its critical constraints.

CGI Animation Definition and the Strategies

A subset of the expansive field of activity, CGI or computer-generated imagery, can be characterized as the utilization of CGI for making exchanging pictures.

Utilizing certain 3D Animation programming apparatuses like Maya, 3ds Max or Blender, the initial step of CGI animation, requires creating a ‘wireframe’ or a geometric model of the question.

Presently, the surface appearance of the object must be resolved. This includes giving shading, surface, reflectivity and straightforwardness to the articles being referred to, with the assistance of apparatuses known as ‘shaders’.

The last advanced step in the animation procedure requires the computer rendering of the full scene.

This includes the estimation of the shade of the pixels in the scene, which decides the shading, surface mapping, reflection, refraction and photograph sensible rendering.

This may sound simple, yet given the large number of pixels in a top quality scene, giving the sensible creature developments, skin, hair, and hide, is still a significant complex undertaking.

Also it is important to mention the issues of presenting highlights like fluids, gasses and complex surfaces, similar to the surface of the face and the apparel.

An essential procedure of adding development to the items is by rehashing a picture, showed on the computer screen and monotonously changing this new picture, is like the past picture, however somewhat progressed in the time space.

Along these lines, utilizing industriousness of vision, the impression of smooth movements is introduced by drawing the photos at 12 fps (outlines every second).

In computer generated imagery, this is achieved by adjusting the estimations of the fragments of the skeletal model after some time, influencing the character to move from frame to frame.

There are various procedures for accomplishing that sensible animation, for example, key-encircling to motion capture.

CGI in various fields

CGI Animation is used in diverse fields of science, engineering, technology and architecture.

Medical Science Animation

With a view to medical animation, CGI had already spread its wings in the paramedics.

In case of e-learning of the medical students, short educational films are prepared which is usually based on the physiology, anatomy or any surgical modem.

All the things are rendered with the help of 3D computer graphics.

It is often used as an efficient tool for medical professionals or their patients.

Architectural Model

CGI Animation has also been incorporated to Architecture.

Architectural Animation is known as a short architectural film created for the sake of the purpose of assistance during Architectural construction.

A computer generated building is generated along with its surrounding trees and landscape.

Animation in Mechanics

In matter of the mechanical animation, computerized virtual models of vehicles or products are created that serve as designs for constructing the vehicle or the product.

Preparing models of vehicles or products in the virtual world enable the developers to eradicate various issues that would require general physical test models and experimentation.

Effect of CGI Animation

More reasonable than the greater part of the other activity techniques, similar to the development of miniatures or the utilization of performing artists or different supporters of the venture, CGI animation is progressively being utilized for delivering superb Visual Effects and realistic pictures.

The openness to the CGI programming software tools, in the current years, has empowered individual craftsmen and little generation units to think of substance without the utilization of on-screen characters, expensive set pieces, or props.

While 2D CGI was first utilized as a part of 1973, in the motion picture Westworld, it has been progressively utilized throughout the years, in mainstream films like The Jurassic Park and the Star Wars arrangement.

It was in the year 1995, that the principal completely PC created highlight film, Toy Story was delivered.

The Future of CGI Animation

In spite of the fact that individuals have progressively taken to the energized bugs, creatures, and creatures, it is the generation of a photograph practical movement of people that keeps being out of handle for CGI artists.

Innovative change is an unpreventable piece of life and in that lays the vague fate of CGI movement.

To repeat the unpredictable human feelings and activities as a 3D Animation remains the objective for all illustrators.

In any case, far-reaching humanistic reasonable look, where there is no separating between a specific film design that is CGI or made utilizing genuine performing artists before motion picture cameras, appears an unattainable desire.

However with the quick advancement of the personal computers, that has decreased their rendering time drastically, and the pictures have turned out to be more practical, CGI animation is digging in for the long haul.

CGI Animation is the future particularly in movies; essentially to everything.

Latest Trends of Digi-CGI Animation

Digital Animation and CGI has not only made its approach through the animated films but also with live-action films.

The CGI technology can be used in diverse methods after considering special effects in live-action films. It can be utilized in animated title sequences and Graphics, Visual Effects, optical effects or Chroma and even mechanical effects such as rain or snow and prosthetics.

The CGI Horses

These CGI horses are extracted from the movie Thor: Ragnarok. These horses are created with the help of CGI. All the shots were filmed against bluescreen.

Many of the horses and riders were also entirely computer-generated, and the entire credit goes to the efforts of Rising Sun Pictures.

This blog initiative is adopted by the MAAC Chowringhee, MAAC Rashbehari and the MAAC  Ultadanga team to educate you about the different aspects of Computer-generated Imagery and its impact on the present animation scenario.

Enter the world of animation holding our hand; to know more just click here our expert will call you back.

Sunday, 11 March 2018

Fast-Track Elements of 3D Animation

In the present era, India is an up-and-coming country with its express progress of 3D Animation and Visual Effects in media and entertainment industry.

 Furthermore, with the arrival of the speedy 3G and 4G services, it has turned out to be a godsend to the Animation industry to grow to a much higher extent rapidly.

Equivalent to the media industry, Visual Effects and Animation industry are quickly rising as a vital part of movie making, filmmaking, TV series, episodes and many more.

The Animation is essential in advanced work carried out by the different Indian studios, and it has bombarded on to the entire global Animation scenario these days.

As a consequence, the Animation and VFX industry continues to progressively grow global acceptance with the existing and new Indian talents emerging from every nook and corner of the world.

The Animation world is full of creativity and innovation.

The animation is of two types, 2D Animation and 3D Animation.

In today’s blog, we are going to discuss the various elements of 3D Animation and its implementation.

This blog is presented to the readers to acquaint them with the knowledge of three-dimensional Animations and its diverse scope in the field of Entertainment industry.

What is 3D Animation?

Prior understanding 3D Animation one is required to comprehend what Animation is.

The animation is all about the art of generating a sequence of drawings or pictures which is taken by the method of simulation procedure for producing movement.

The above process is done by sequencing consecutive frames that can stimulate motion by each image showing the subsequent images in a steady series of steps.

Coming to 3D, animation that is created with the help of the three-dimensional moving images is called 3D Animation.

3D Animation is not that easy to proceed.

It needs a lot of technicalities and focuses to execute 3D.

It is a process of producing 3D in a sequential way and the process is divided into three major subdivisions.

These three master subdivisions are modelling, layout and animation and rendering.

Types of 3D Animation

3D Animation is an interesting field to acknowledge and in the recent era, 3D Animation has preoccupied a major part of the Entertainment Industry.

The various types of 3D Animation are Digital 3D, Stop-Motion, Claymation, Celshaded Animation, Paint-on-glass Animation, Typography, Pinscreen and Pixilation.

The Fundamentals of 3D Animation

Near the beginning of the 1930s, the animators at Walt Disney Studios followed 12 principles of Animation while working on 3D.

A synopsis of the 12 principles can be acting, directing, characterizing reality, construing physics and editing.

However, these  animation principles were done to produce comic applications; today it can be useful in various other realistic characters also.

At the very initial stage, the thing that is required much is an effective planning.

An allover delineation of the Animation is vital as it helps to drag out the plan and the storyboard.

It is essential to look from the viewer’s point of view as you are making the show for the viewers’ entertainment so ascertain that the idea that you are implementing and making really can convey well to the viewers.

Always try to prepare a good story.

Sometimes even an ordinary animation would be effective if the story seems plausible and good.

In contrast, it is sometimes seen that even the best animation tools and techniques do not turn out effective if the story is monotonous.

Therefore, it is clear that the storyboard should be prepared much before starting the animation.

The animator must have a good grasp of motion principles.

Motion Principles

There are some relevant motion principles which are to be followed while working with 3D Animation.

Squash and Stretch

One of the significant regulations of the 3D Animation is “Squash and Stretch”.

The main reason this principle used is to provide a feeling of weight and adaptability to the drawn items.

It can be connected to such objects like a ricocheting ball or a bouncy thing.

It helps to squash and elongates to a degree that gives a comical effect.

The positive thing about this action is that the volume of the object does not change when squashed or extended.

Squash and Stretch are beneficial in exaggerating body formations for the purpose of comedic effect.


Anticipation is the basic principle of the 3D Animation.

It offers to direct the audience’s eyes towards the forthcoming action.

Timing and Spacing

Timing can be defined as the number of drawings or frames for a given activity, which means the speed of the activity on film.

On a simple physical level, correct timing influences substances to seem to abide by the laws of physics.

As for example, the weight of an object determines the way it will react to a momentum like push or pull.

Timing is crucial as it helps to set up a character’s disposition, feeling, and response.

It also aids as a tool to convey parts of a character’s identity.

Strong Modelling and Rigging

This fundamental aspect of 3D Animation is also called solid drawing.

The standard of strong animation implies considering frames in three-dimensional space, giving them volume and weight.

In this process, the animator is required to be talented craftsmen and needs to comprehend the nuts and bolts of three-dimensional shapes, life structures, weight, adjust, light and shadow.

Effective modelling and rigging make animation perfect.

However, present-day animators draw less as they have got the console level of computer facilities.

Solid rigging and modeling help to emphasize a lucid illustration of the shapes and figures.

But their work benefits incredibly from a fundamental comprehension of liveliness standards and their increases to essential PC activity.

Straight Ahead and Pose To Pose

Straight Ahead and Pose to Pose are the two ways to deal with the authentic animation process.

“Straight Ahead action” implies mining out a scene in a frame by frame sequence from the initial stage to the ending.

“Pose to Pose” includes beginning with drawing a couple of vital frames and after that filling in the interims later.


In order to add credibility to the Animation, the natural action is made to follow an arched trajectory.

The arched trajectory makes the work more plausible.

This can apply to an appendage moving by pivoting a joint, or a tossed protest moving along an allegorical direction.

The exemption is mechanical development, which ordinarily moves in straight lines.

Secondary Action

As the saying goes smaller things get together to make something large. Similar is the idea here in case of secondary action.

On this front, a secondary motion utilizes smaller motions to complement the main action by means of layers.


Staging is known in theatres and films. Staging must be prepared by using the characters’ poses to set the mood and atmosphere of the audience.

Several other elements are also there that includes “follow through and overlapping action”, anticipation and exaggeration.

In a cartoon character, the appeal is very significant.

The character and the story should be that much appealing that can attract the attention of the viewers towards it.

Slow In and Slow Out

The softness of an animation is administered by the number of frames the animation contains. As the number of frames increase, the smoothness of animation also increases.

Character Personality

The characters are made to act, staged and created with a unique personality that will interest the audience/viewers to the core of the story.

The qualities and personality are drawn in such a way that will connect and relate to the audience.

3D Animation Softwares

The renowned software for 3D Animation is Autodesk Maya, Autodesk 3ds Max, Autodesk MotionBuilder and many more.

Thus it can be concluded that there are numerous elements of 3D Animation.

This blog is designed by MAAC Chowringhee, MAAC Rashbehari and MAAC  Ultadanga in a way that educates the trainee 3D practitioners or curious readers about the diverse spectrum of 3D Animation.

So when you are searching for 3D and its several other aspects you have landed at the right place, MAAC Kolkata.

Here we provide custom courses on Visual Effects, Animation, Web Designing and Graphics along with premium quality education.

We ensure placement guarantee to our students to relevant production houses in India.