Showing posts with label Animation Studio. Show all posts
Showing posts with label Animation Studio. Show all posts

Friday, 30 June 2017

6 SIGNS YOU SHOULD BE WORKING IN ANIMATION

Animation, at its core, is the process of creating motion.

If we are being technical about it, it involves an illusion of motion that is created by producing a series of images (or ‘frames’) that show a sequence of poses with slight changes from one image to the next in order to make a complete action. As a form of art, it has existed for thousands of years.

The earliest evidence of animation is found in cave paintings, which depict people and animals with several legs superimposed on one body to imply motion.

Since then, the concept of sequential drawing has taken on different shapes and forms: the phenakistoscope (a rotating disc with a sequence of images along the edges), the kineograph (better known as the flip book), the cinematograph (or film camera), hand-drawn and cel animation (also known as traditional or classical animation), and modern-day digital animation through computer software in a virtual environment (both two- and three-dimensional).



The phenakistoscope, showing an animation of two people dancing.
 



 Wall-E, a 3D animated film.

Animation as a medium for visual media became very popular on television with ‘cartoons’ such as Tom and Jerry, The Flintstones, Looney Toons and Scooby Doo, and the hit films made by The Walt Disney Company from the 1970s onwards.

Snow White and the Seven Dwarfs, The Little Mermaid, The Lion King and Beauty and the Beast are films that we marvel at even today. Toy Story was the first animated film made entirely using computer software.

Since then there have been several gems of animated films that are made digitally in 3D, like The Incredibles, Ratatouille, Wall-E, Zootopia and more. The animation industry is booming, and without further ado, let us look at some signs that will help you understand if animation is the right-fit career for you.

You Enjoy Creating.



Creating and creativity is the heart and soul of every form of art, including animation. The purpose of art is to evoke emotion in the beholder, meaning that the aim of an artist when making a work of art is not just to represent his or her own thoughts and feelings, but to create them in someone who is an audience as well.

As a song lyric goes, “a story told that can’t be real… somehow must reflect the truth we feel“. Animation is a visual form of expression, and since sight is the most powerful sense for human beings, creativity can go a long way in leaving an impact. And if you enjoy it, not even the sky is the limit.

You Have A Sense Of How Things Move.



Do you find yourself thinking? ‘Hey! To make it seems as though my character is walking, he should be in such and such pose’? If you draw, then you must have had such a thought at some time or another.

Aesthetics or appeal (including visual appeal and presentation) is a crucial part of media, and of animation. Staging and posing are among the basic principles of animation, meaning that if you have an idea of how a character should look, stand, sit – or in a more general way, what shape the character or object’s body should be in – while performing a certain action in a way that a viewer can easily understand, you have an edge in animating.

Also important knows the line of action for any movement. Honing this skill is easy: observe things around you!

Theoretical Knowhow Is Within Your Reach.



For a practical task to be done to its maximum potential, it is necessary that there is a theoretical backing to supplement it.

In addition to being creative and knowing how things move, there are certain rules that are followed when creating an animated sequence – regardless of the mode it is made in.

These rules are called the principles of animation, and they can help you produce a good and appealing clip. MAAC is here to help you brush up on these principles through its various courses in 2D and 3D animation.

Technical Skills For Animating Can Be Developed easily.



Nowadays, both 2D and 3D animation are done digitally – i.e. on a computer using animating software – in most studios. For 2D animation, Adobe Flash is most commonly used, while for 3D animation, Autodesk Maya is the preferred choice.

This software can be mastered with some guidance and practice, which MAAC is ready to provide you with through tailor-made courses depending on which type of animation you want to learn and perfect.

The Animation Industry Is Booming.



If you turn on the TV, you are guaranteed to come across at least one instance where animation has been used. With popular kids’ TV shows made in India like Chhota Bheem, Mighty Raju, Pakdam Pakdai and Motu Patlu airing episodes regularly, the animation industry in India is growing steadily.

If you don’t want to work in TV, there studios that work on film projects, both Indian and international. You could even look for web-based animation series to work on – or start your own if you are feeling entrepreneurial.

There is no dearth of work, only of workers… so it is up to you to step up and choose to follow your career in the realm of animation. Here, too, MAAC will guide you towards the work environment that you prefer.

The Scope Of Animation Is Virtually Endless.



The best thing about animation is that it’s not just limited to one form of media, nor is it only used to create purely animated content.

Animation is applied not only for cartoons, but also in visual effects to create computer-generated characters and moving objects.

And visual effects are used in media ranging from advertisements to TV serials to films and web content. You can create different styles of animation by manipulating the number of frames in every second of action to create stop-motion.

Feature films like Fantastic Mr. Fox and Kubo and the Two Strings were created using traditional stop motion, which used actual models that are manipulated physically and captured on camera. Conversely, films like The Emperor’s New Groove and Warner Bros.

The Iron Giant are full animated, meaning each of the 24 frames in one second’s footage of the films is drawn. Also, there are films like Who Framed Roger Rabbit and Space Jam, which combine animation with live-action.





So then, what are you waiting for? Jump into the fray and start building your career as an animator today!

With MAAC Chowringhee | Rashbehari | Kakugachi by your side, and the bright future that the industry holds, you simply can’t go wrong!

Tuesday, 28 February 2017

Cool Tips For Newbie’s To Work In An Animation Industry First Time


  We will guide you how you will conduct yourself once you grab your first studio job in animation industry in animation studios.
So now that you have completed your course, and landed with your initial job where you are enterprising enough to induce yourself

Either way, operating as a new comer in animation studio totally different from the regular job in a multinational company.

All the speculation cannot prepare you for the particular demands of the duty. During this we offer you a guide to how can you conduct yourself in animation studio for the primary time. After all, it’s best to be as ready as possible.






Is This Job Full Of Fun?

Yes, it is, and no, it is not. Before you get too confused, let’s make it simpler for you. This is the biggest challenge of working in an animation studio. The studio atmosphere will mostly look like a summer camp.

There will be gossip, casual clothing, planned activities, and snacks fun. But there is also a lot of work to be done at the same time. One works with stipulated dead line.

During your first month on the job, you may be tempted to say a few of these (more than once!) to your Team Leader/ Director:

“This isn’t teaching me anything.”

“This is not part of my job.”

“I don’t know how to do this.”

“I didn’t finish it because it wasn’t important.”

Take our advice; Never say any of these, or anything remotely similar to these. Your first day could become your last in the team. Working in animation studio is not directly connected with your own personal interest; you are there to be a part of a team, and a project where one needs to work together.

Always remember, you are the newest member of the team, and you have to prove your worth and value as a team member.

Make every second count. No one in the team should have any doubt about whether you deserve to come back the next day or not. Instead of looking for fun, look for what more can you do to help the team to succeed.

Hold The Key



No one is indispensable. But that does not mean that you can’t try. After all, can you imagine Pixar without John Lasseter? No you cannot.

Each day will be different while working in an animation studio. Each day will bring new experiences, with new obstacles. And then there would be days when you will hold the key.

Unless you complete your job correctly & effectively, the project cannot move ahead. Make sure that you are the best person for the job. Being under the spotlight can prove to be a lot of pressure.

But concentrate on the bright side. This can be your chance to prove your price.

Do your best, so next time somebody must get employment done, your name is that the initial to appear on.

Presentation Matters



Working in animation studio could be a team effort. Therefore, everyone seems to be perpetually making an attempt to search out the proper set of individuals to have faith in.

Knowing your job, and doing it right, might not be enough.

You further ought to be a people’s person; somebody they will come back to for discussions, rather than somebody scare them away.

All this small small approach can build a large difference in the outlook.

Keep your work station clean. It should not be be chaotic however it shouldn’t be messy.

You are to grasp wherever every factor is, and the way it fits the complete image.

Dress for the occasion. Nobody expects you to be wearing a suit, however dress well. Nobody likes a sloppy dresser.

Whether meeting the team or the chief executive officer or the shopper, you should make an impression.

After all, casual is good, but this is not your friend’s birthday party.

Act Your Age.



Being funny is not equal to being childish. Having fun or sharing a joke is fine, but don’t be the joker all the time.

Making other people aware of your presence by being loud or weird is not appreciated at work place. Your work should be enough to get you noticed, without these extra efforts.

Punctuality is important. You can have a million excuses like a bad traffic jam or the pesky landlord. But a late person usually is not trusted with important conversations & responsibilities.

The creative industry works on the rule, “everything needs to be completed yesterday”. To keep up the pace, plan everything in advance, and be on time.

Present your work with care. You always get the treatment that you give others. The same applies to your work.

If you don’t care about or respect your work, no one will. Don’t expect people to guess the details or understand your ideas magically.

Present them in a proper manner so that it is easy to understand. Even a small thing like spell checking your texts before sending can go a long way in establishing the accuracy of your work.

No dirty linen in public. You may be facing a personal crisis or you may not be getting along with a particular person at work.

Don’t create a scene. And don’t interfere in other people’s affairs. If people don’t respect you, then the brilliance of your work will only take you so far.

Each member of a team is the face of the team.

Being the most recent member you cannot shirk responsibility. Your behaviour and angle can replicate on the name of the team. Confirm that your behaviour provides nobody a chance to raise a finger.

You don’t wish to become the ‘problem’ department – the one whose delays square measure met with scorns, whose issues square measure met with eye rolls.

Ask  Proper Queries



You don’t invariably have all the answers. It’s alright to own queries. However you would like to understand that raised question is valid or not. Before you raise your enquirers to some other person, raise yourself the subsequent questions:
Can I solve this  on my own?

Is this question high priority within the current order of things?

Is this the proper person to answer the question?

Your answers will determine whether you should ask the question or not.

Following-Up Could Be A Talent & Skill Too



During the daily course of your work, you’ll have to be compelled to move not solely along with your own team members however can jointly with members of alternative groups. Once assigned a task that needs such coordination, it’s your responsibility to envision it to the top.

Answers like, “he/she has not responded” or “he/she is delaying the job” square measure unacceptable. Prosperous completion of a task is the maximum amount your responsibility because the alternative person. Blame game can solely hamper the project.

Follow-up frequently, while not being enterprising or high-and-mighty. Monitor the progress of the work however don’t breathe down the person’s neck.

It’s Actually No Fun. Now What?



Sometimes in animation studio could actually be boring & monotonous.

It can be one in every of those days once the director loses control; folks have dangerous ideas, and worse communication skills.

However this can be after you have to be compelled to hold it tired place. Any studio/production house will have a foul day. That doesn’t mean that you simply don’t place your best efforts. Build the simplest of your scenario, and don’t burn bridges.
Working in in studio might not be rosy & fun all the time. The secret is to wait and see, and do your best. Over a amount of your time you’ll be recognized not just for your work, as Mr /Ms. Dependable.

So these are some cool tips how well you can conduct yourself in animation industry.